Druid

"Guided by their woodland companions, Druids can sense disturbances in the natural areas of the Realm. They also spend a lot of time trying to convince people they're not hippies."


 * Primary stat: Agility
 * Secondary stat: Arcana

Related Prestige classes: ''
 * Stalker
 * Diplomat
 * Spirit Guide

Nurture

 * Description: The Druid calls upon his allies' natural spirits to regenerate HP for a time.
 * Type: Buff
 * Effect: HP Regen
 * AP Cost: 8
 * Target: All Allies
 * Duration: 3 turns
 * Power: 20% of the target's Max HP per turn (dont' forget that Wounds affect a character's Max HP!)

Nature's Hand
Description: The Druid calls upon the powers of the wild to heal a single ally.
 * Type: Healing
 * AP Cost: 7
 * Target: Single Ally
 * Power: 30% of caster's Arcana stat
 * Element: Heal

Level up
'''At level up, the Adventurer will gain these stats:
 * '''50 Combat
 * '''90 Agility
 * '''75 Arcana
 * '''50 Charisma
 * '''90 HP

'''At level up, the Adventurer will gain these passives (choose only one per level)